![]() ![]() The 384 shaders can be used with OpenCL 1.2 for general-purpose calculations (as 6 compute units). In older games, however, higher quality settings will be possible. Current and demanding games of 2013/2014 can be played fluently only in low resolutions and detail settings. The performance of the 128 bit Radeon R7 M260 is just slightly below a GeForce 825M, while models using a 64 bit memory interface will be a bit slower. The core is clocked at up to 715 MHz (128 bit version) or 980 MHz (64 bit version) and can access up to 4 GB of DDR3 memory (1000 MHz, 2000 MHz effective). Just like the older Radeon HD 8700M and 8600M series, it is based on the Mars chip (28nm GCN architecture) with 384 shader cores, 24 TMUs and 8 ROPs. List of supported graphics and general-purpose computing APIs, including their specific versions.The AMD Radeon R7 M260 is a lower mid-range DirectX 11 graphics card for laptops. This information will prove useful if you need some particular technology for your purposes. OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). Types and number of video connectors present on the reviewed GPUs. ![]() Integrated GPUs have no dedicated VRAM and use a shared part of system RAM. Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard. Useful when choosing a future computer configuration or upgrading an existing one. Information on Radeon R7 M260 and GeForce 820M compatibility with other computer components. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. ![]()
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